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    3D Computer Graphics: A Mathematical Introduction with OpenGL - 图书

    2003
    导演:Samuel R·Buss
    This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads st...(展开全部)
    3D Computer Graphics: A Mathematical Introduction with OpenGL
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    Computer Graphics with OpenGL - 图书

    导演:Donald D·Hearn
    For junior- to graduate-level courses in computer graphics. Assuming no background in computer graphics, this junior- to graduate-level course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topi...(展开全部)
    Computer Graphics with OpenGL
    搜索《Computer Graphics with OpenGL》
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    Computer Graphics with OpenGL - 图书

    2003
    导演:Donald Hearn
    For junior- to graduate-level courses in computer graphics. Assuming no background in computer graphics, this junior- to graduate-level course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topi...(展开全部)
    Computer Graphics with OpenGL
    搜索《Computer Graphics with OpenGL》
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    Computer Graphics Programming: in OpenGL with C++ - 图书

    导演:V. Scott Gordon
    This book provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, “teach-yourself” format with numerous examples and detailed explanations....(展开全部)
    Computer Graphics Programming: in OpenGL with C++
    搜索《Computer Graphics Programming: in OpenGL with C++》
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    Computer Graphics Programming: in OpenGL with C++ - 图书

    导演:V. Scott Gordon
    This book provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, “teach-yourself” format with numerous examples and detailed explanations....(展开全部)
    Computer Graphics Programming: in OpenGL with C++
    搜索《Computer Graphics Programming: in OpenGL with C++》
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    Foundations of 3D Computer Graphics - 图书

    导演:Steven J·Gortler
    Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video games and virtual-life environments; every summer blockbuster movie includes jaw-dropping computer generated special effects. This book explains the fundamental concepts of 3D computer graphics. It introduce...(展开全部)
    Foundations of 3D Computer Graphics
    搜索《Foundations of 3D Computer Graphics》
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    Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL, - 图书

    导演:Edward Angel
    This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphics–once rare, complicated, and comparatively expensive–are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: ...(展开全部)
    Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL,
    搜索《Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL,》
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    Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL, - 图书

    导演:Edward Angel
    This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphics–once rare, complicated, and comparatively expensive–are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: ...(展开全部)
    Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL,
    搜索《Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL,》
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    Computer Graphics: Programming in OpenGL for Visual Communication - 图书

    2006
    导演:Steve Cunningham
    For introductory courses in Computer Graphics. The importance of computer graphics is spreading beyond the computer science discipline and graphics experts. This new introduction to computer graphics is perfect for any school that does not focus strictly on developing graduate students in the field. Unlike "algorithms and techniques" texts, it offers a good introduction to grap...(展开全部)
    Computer Graphics: Programming in OpenGL for Visual Communication
    搜索《Computer Graphics: Programming in OpenGL for Visual Communication》
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    Real-Time 3D Graphics with WebGL 2 - 图书

    2018计算机·计算机综合
    导演:Farhad Ghayour Diego Cantor
    As highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web. Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various implementations. Topics are always associated with exercises for a hands-on approach to learning.This book presents a clear roadmap to learning real-time 3D computer graphics with WebGL 2. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential 3D computer graphics topics, including rendering, colors, textures, transformations, framebuffers, lights, surfaces, blending, geometry construction, advanced techniques, and more. With each chapter, you will "level up" your 3D graphics programming skills. This book will become your trustworthy companion in developing highly interactive 3D web applications with WebGL and JavaScript.
    Real-Time 3D Graphics with WebGL 2
    搜索《Real-Time 3D Graphics with WebGL 2》
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